Puzzle

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Indie-Corner 152M MB
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1、&#;<p>There are many MOBAs on mobile, but now Riot Games - creator of the world's most popular battle arena game League of Legends - has come to iPhone and Android show them how it's do- wait. This isn't a MOBA!</p><p>Sorry kids, the dream of playing League of Legends on your tablet is a dream once more. Instead, Riot has put out a cute arcade mini-game called Blitzcrank's Poro Roundup.</p><p>It's all about saving fluffy poro friends from Baron Nashor’s belly. There are 11 levels and an endless mode, and you get to see your favourite LoL champs as pixel art sprites.</p><p>Be quick, though. Blitzcrank’s Poro Roundup is only around during the League of Legends Arcade celebration, and will be removed come September 21st. So hurry up and get your butt to the App Store or Google Play.</p>Touch Arcade

2、AN ASS having heard some Grasshoppers chirping, was highly enchanted; and, desiring to possess the same charms of melody, demanded what sort of food they lived on to give them such beautiful voices. They replied, "The dew." The Ass resolved that he would live only upon dew, and in a short time died of hunger.Android 遊戲下載网

3、�<p>Warlocks &amp; Wizards by Akadem is a common Clash Royale game, but only on the outside. Once you’re into the nitty-gritty you’ll find yourself with a game more reliant on magic than men.</p><p>In Clash Royale you had magic but not to this extent. Warlocks &amp; Wizards unites all types of magic for the first time in this intense battler, from voodoo to Celtic sorcery. With two Wizard armies, over 10 unit types and plenty of magical beasts to choose from, you'll decide which side you fight for and help your troops storm the enemy castle.</p><p>You'll have to earn gold from each victory to improve your tower’s defences, earn perks and bonuses to spend on character upgrades, and be smart about your strategies. In this battler your soldiers are only the auxiliary defence.</p><p>If that sounds like fun to you, Warlocks &amp; Wizards is out now on iOS with whispers of Android and Windows releases sometime in the near future. We'll have a review for you later today.</p>

4、�<p>Rodeo Games were fans of the Warhammer universe. From Warhammer: Quest, a love letter to the old dungeon crawler mixed with the classic Warhammer flair, to Warhammer 40K: Deathwatch, Rodeo wanted to create the best experience possible for fans.</p><p>It enjoyed quite a big success with Warhammer: Quest and decided to ramp up the budget on its next game: Warhammer 40K: Deathwatch.</p><p>It reviewed very well and got some highly deserved praised everywhere. Alas, the game did not do well on the App Store and according to one developer over on TouchArcade, it seems like Rodeo is no longer making games.</p><p>It's especially painful as a multiplayer update and plenty of post launch content was planned for the title.</p><p>This is again a reminder that you should absolutely buy premium games without waiting for sales as it's ravaging mobile developers.</p><p>If you're not a fan of the Warhammer universe but still want to check out Rodeo's work, take a look at the Hunters series.</p><p>We'll miss you Rodeo Games.</p><p>[Source]</p>

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2、<p>It seems that Capcom cancelled not one, but two Dino Crisis games for the Game Boy Color (GBC) that were due arrive back in 2000.</p><p>The first GBC Dino Crisis game - the one we knew about - was reported on by IGN on February 3rd 2000.</p><p>It was to be developed by UK studio M4 Ltd, and would be a top-down action game. So it would work like the studio's 2001 GBC title Resident Evil Gaiden.</p><p>But what wasn't widely known until Unseen64 dug it up was that there was another Dino Crisis game in development for GBC.</p><p>It was being developed by another UK team in Fluid Studios. This studio's effort looked to retain the look and feel of the original Dino Crisis, but scaled down for the GBC.</p><p>It was to contain seven maps with 100 rooms, five dinosaur types (including Tyrannosaurus Rex, Velociraptor, and Pteranodon), and four playable characters - Regina, Rick, Gail, and Dr Kirk.</p><p>It would have been realised with static backgrounds and text sequences. You'd be able to mix items in your inventory, store items in wall-mounted boxes, and solve puzzles.</p><p>You'd also have to react to "Danger Points," in which a dinosaur stood over the character, and you'd have to hit buttons as fast as you could to get up unscathed.</p><p>There's more details in the design document that Unseen64 has uploaded to its archive. Looks like it could have been pretty cool, but we'll never get to find out now.</p>Unseen64�

3、�The Ass in the Lion's Skin

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